Evan Sims

Evan is a 25 year old designer, programmer and college student from the cornfields of Illinois. Aside from being a freelance web developer, he is also an aspiring video game designer. Learn more.

Free for Job I am currently available for contract work! I have over a decade of experience in building appealing, standards-based web designs and applications. Check out my resume on LinkedIn, my list of ongoing projects and if you feel like we might be a good fit, drop me a line.

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S Pine St, Arcola, IL

I'm not 100% sure what "Troll Juju" is, but I'm looting the hell out of it.

Lifestream

gOS "Cloud". Interesting, but I can't imagine it being very robust. http://www.thinkgos.com/cloud.php

Tuesday 0:49

Playin' some WoW, waiting for one of my blogs (roguehelix.com) to finish upgrading to WP2.7-RC1.

Monday 18:59

Pownce.com is shutting down? Interesting. I wonder how they'll make this up to active Pro subscribers.

Monday 15:54

This is quite possibly the funniest Simpsons I've seen in years.

Monday 1:20

Exploring Tag: half life 2

The following entries are related to this topic. · Search Technorati · Explore Archives

October 20th, 2007
Gaming
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A Quick Review of Orange Box

Here’s a quick and dirty review of Valve’s “Orange Box”, containing Half Life 2: Episode Two, Team Fortress 2 and Portal (along with the original Half Life 2 and Episode One, both of which I’ve already taken a look at in previous blog entries.)

Half Life 2: Episode Two

Short and sweet, would be my best description of it. I got about five hours of gameplay out of the episode. While it’s far shorter than Episode One was, and certainly a fraction of what Half Life 2 was, I was pleasantly surprised to see just how much work Valve had put into the quality of this release.

The expansive new outdoor environments are just stunning to experience. Beautiful, really. The action was pretty intense too, especially the second to last chapter in which you’re faced with using the gravity gun to toss explosives onto Striders and blow them up. The Strider sequence was the most challenging for me, and certainly one of the more intense experiences I’ve had in a game in recent memory.

Continue Reading ‘A Quick Review of Orange Box’ …

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